It's been a pleasure to have worked on Forza Horizon 5 in the past years as an Environment Artist.
As part of the Asset team, I was involved with all aspects of assets creation.
Additionally, my tasks included :
- Working with outsourcing studios to ensure the quality of the produced assets, from briefing to feedbacks.
- Creating some of the commercial Parallax Interior textures in V-Ray and 3Ds Max that you can see across the game.
- Polishing props and buildings to ensure they match real-world references.
- Bug fixing and general problem solving regarding assets.
I'm proud to say that one part of my work was to closely work with our outsource partners to create and polish some of our hero buildings such as the Homespace, the PostRace stage, the Barn,...
Thanks to the wonderful team at Playground Games, especially the Asset team:
https://www.artstation.com/nickelliott
https://www.artstation.com/simonhughes3d
https://www.artstation.com/nathandoye
https://www.artstation.com/ajarvis
https://www.artstation.com/harrybiggs
https://www.artstation.com/taurask
https://www.artstation.com/dangreenway
https://www.artstation.com/mikegneo